Back in September of 2012 when the iPhone 5 was first announced, EA demoed Real Racing 3 on the 6th generation device giving us a sneak peak of the game’s graphics as well as the iPhone 5’s capability to run them. Fast forward a couple of months and now not only is the iPhone 5 out, but so is EA’s Real Racing 3. Below, we do a gameplay demo on both the iPhone 5 representing iOS and the Samsung Galaxy Note 2 representing Android:
As you could see in the video above, the game’s high definition graphics ran pretty smoothly on both devices. Of course, this isn’t really much of a surprise as both phones are arguably the best available for their respective platforms. However, as far as performance goes out of the two devices, we’d have to say that the A6 powered iPhone 5 ran the game a bit smoother than the quad-core Galaxy Note 2 did.
Now, that isn’t saying that the Note 2 ran the game poorly. In fact, it is quite the opposite. It’s just that we noticed a drop in FPS (frames per second) a little more often on the Note 2 than we did on the iPhone 5. But it isn’t something you’d really notice unless you played the game on both devices side by side, however we thought we’d mention it just in case you guys were wondering.
EA’s Real Racing 3 is available on both iOS’ App Store and Android’s Google Play for free. That’s right, you can technically play the game without ever paying a dime! Of course, doing so makes the process of advancing in the game (unlocking new tracks or vehicles) take much longer. But so far, I’ve been playing Real Racing 3 for a couple of weeks now and haven’t ran into situations where I felt like I needed to make an in-app purchase. So if you’re running an iOS or Android device capable of running the game, I’d recommend giving it a try. Let us know how it runs on your device in the comments below!